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Dribble/scripts/utils/Drawings.py

35 lines
1.5 KiB
Python

from time import sleep
from world.commons.Draw import Draw
class Drawings():
def __init__(self,script) -> None:
self.script = script
def execute(self):
# Creating a draw object is done automatically for each agent
# This is a shortcut to draw shapes without creating an agent
# Usually, we can access the object through player.world.draw
a = self.script.args
draw = Draw(True, 0, a.i, 32769)
print("\nPress ctrl+c to return.")
while True:
for i in range(100):
sleep(0.02)
draw.circle( (0,0),i/10,2, Draw.Color.green_light,"green")
draw.circle( (0,0),i/9,2, Draw.Color.red,"red")
draw.sphere( (0,0,5-i/20),0.2, Draw.Color.red,"ball" )
draw.annotation((0,0,1), "Hello!", Draw.Color.cyan, "text")
draw.arrow( (0,0,5), (0,0,5-i/25), 0.5, 4, Draw.Color.get(127,50,255), "my_arrow")
#draw pyramid
draw.polygon(((2,0,0),(3,0,0),(3,1,0),(2,1,0)), Draw.Color.blue, 255, "solid", False)
draw.line( (2,0,0), (2.5,0.5,1), 2, Draw.Color.cyan, "solid", False)
draw.line( (3,0,0), (2.5,0.5,1), 2, Draw.Color.cyan, "solid", False)
draw.line( (2,1,0), (2.5,0.5,1), 2, Draw.Color.cyan, "solid", False)
draw.line( (3,1,0), (2.5,0.5,1), 2, Draw.Color.cyan, "solid", True)