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209 lines
6.3 KiB
C++
209 lines
6.3 KiB
C++
/*
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* Copyright (C) 2011 Justin Stoecker
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef _ROBOVIZDRAW_H_
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#define _ROBOVIZDRAW_H_
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#include <string>
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#include <cstdio>
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#include <cstring>
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using namespace std;
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inline int writeCharToBuf(unsigned char* buf, unsigned char value) {
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*buf = value;
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return 1;
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}
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inline int writeFloatToBuf(unsigned char* buf, float value) {
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char temp[20];
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sprintf(temp, "%6f", value);
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memcpy(buf, temp, 6);
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return 6;
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}
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inline int writeColorToBuf(unsigned char* buf, const float* color, int channels) {
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int i;
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for (i = 0; i < channels; i++)
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writeCharToBuf(buf + i, (unsigned char) (color[i]*255));
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return i;
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}
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inline int writeStringToBuf(unsigned char* buf, const string* text) {
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long i = 0;
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if (text != NULL)
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i += text->copy((char*) buf + i, text->length(), 0);
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i += writeCharToBuf(buf + i, 0);
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return i;
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}
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unsigned char* newBufferSwap(const string* name, int* bufSize) {
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*bufSize = 3 + ((name != NULL) ? name->length() : 0);
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unsigned char* buf = new unsigned char[*bufSize];
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long i = 0;
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i += writeCharToBuf(buf + i, 0);
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i += writeCharToBuf(buf + i, 0);
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i += writeStringToBuf(buf + i, name);
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return buf;
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}
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unsigned char* newCircle(const float* center, float radius, float thickness,
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const float* color, const string* setName, int* bufSize) {
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*bufSize = 30 + ((setName != NULL) ? setName->length() : 0);
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unsigned char* buf = new unsigned char[*bufSize];
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long i = 0;
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i += writeCharToBuf(buf + i, 1);
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i += writeCharToBuf(buf + i, 0);
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i += writeFloatToBuf(buf + i, center[0]);
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i += writeFloatToBuf(buf + i, center[1]);
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i += writeFloatToBuf(buf + i, radius);
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i += writeFloatToBuf(buf + i, thickness);
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i += writeColorToBuf(buf + i, color, 3);
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i += writeStringToBuf(buf + i, setName);
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return buf;
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}
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unsigned char* newLine(const float* a, const float* b, float thickness,
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const float* color, const string* setName, int* bufSize) {
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*bufSize = 48 + ((setName != NULL) ? setName->length() : 0);
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unsigned char* buf = new unsigned char[*bufSize];
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long i = 0;
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i += writeCharToBuf(buf + i, 1);
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i += writeCharToBuf(buf + i, 1);
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i += writeFloatToBuf(buf + i, a[0]);
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i += writeFloatToBuf(buf + i, a[1]);
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i += writeFloatToBuf(buf + i, a[2]);
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i += writeFloatToBuf(buf + i, b[0]);
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i += writeFloatToBuf(buf + i, b[1]);
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i += writeFloatToBuf(buf + i, b[2]);
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i += writeFloatToBuf(buf + i, thickness);
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i += writeColorToBuf(buf + i, color, 3);
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i += writeStringToBuf(buf + i, setName);
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return buf;
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}
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unsigned char* newPoint(const float* p, float size, const float* color,
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const string* setName, int* bufSize) {
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*bufSize = 30 + ((setName != NULL) ? setName->length() : 0);
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unsigned char* buf = new unsigned char[*bufSize];
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long i = 0;
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i += writeCharToBuf(buf + i, 1);
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i += writeCharToBuf(buf + i, 2);
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i += writeFloatToBuf(buf + i, p[0]);
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i += writeFloatToBuf(buf + i, p[1]);
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i += writeFloatToBuf(buf + i, p[2]);
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i += writeFloatToBuf(buf + i, size);
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i += writeColorToBuf(buf + i, color, 3);
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i += writeStringToBuf(buf + i, setName);
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return buf;
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}
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unsigned char* newSphere(const float* p, float radius, const float* color,
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const string* setName, int* bufSize) {
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*bufSize = 30 + ((setName != NULL) ? setName->length() : 0);
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unsigned char* buf = new unsigned char[*bufSize];
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long i = 0;
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i += writeCharToBuf(buf + i, 1);
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i += writeCharToBuf(buf + i, 3);
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i += writeFloatToBuf(buf + i, p[0]);
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i += writeFloatToBuf(buf + i, p[1]);
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i += writeFloatToBuf(buf + i, p[2]);
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i += writeFloatToBuf(buf + i, radius);
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i += writeColorToBuf(buf + i, color, 3);
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i += writeStringToBuf(buf + i, setName);
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return buf;
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}
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unsigned char* newPolygon(const float* v, int numVerts, const float* color,
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const string* setName, int* bufSize) {
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*bufSize = 18 * numVerts + 8 + ((setName != NULL) ? setName->length() : 0);
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unsigned char* buf = new unsigned char[*bufSize];
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long i = 0;
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i += writeCharToBuf(buf + i, 1);
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i += writeCharToBuf(buf + i, 4);
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i += writeCharToBuf(buf + i, numVerts);
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i += writeColorToBuf(buf + i, color, 4);
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for (int j = 0; j < numVerts; j++) {
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i += writeFloatToBuf(buf + i, v[j * 3 + 0]);
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i += writeFloatToBuf(buf + i, v[j * 3 + 1]);
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i += writeFloatToBuf(buf + i, v[j * 3 + 2]);
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}
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i += writeStringToBuf(buf + i, setName);
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return buf;
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}
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unsigned char* newAnnotation(const string* text, const float* p,
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const float* color, const string* setName, int* bufSize) {
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*bufSize = 25 + text->length() + ((setName != NULL) ? setName->length() : 0);
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unsigned char* buf = new unsigned char[*bufSize];
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long i = 0;
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i += writeCharToBuf(buf + i, 2);
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i += writeCharToBuf(buf + i, 0);
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i += writeFloatToBuf(buf + i, p[0]);
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i += writeFloatToBuf(buf + i, p[1]);
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i += writeFloatToBuf(buf + i, p[2]);
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i += writeColorToBuf(buf + i, color, 3);
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i += writeStringToBuf(buf + i, text);
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i += writeStringToBuf(buf + i, setName);
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return buf;
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}
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unsigned char* newAgentAnnotation(const string* text, bool leftTeam,
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int agentNum, const float* color, int* bufSize) {
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*bufSize = (text == NULL) ? 3 : 7 + text->length();
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unsigned char* buf = new unsigned char[*bufSize];
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long i = 0;
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i += writeCharToBuf(buf + i, 2);
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if (text == NULL) {
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i += writeCharToBuf(buf + i, 2);
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i += writeCharToBuf(buf + i, (leftTeam ? agentNum - 1 : agentNum + 127));
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} else {
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i += writeCharToBuf(buf + i, 1);
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i += writeCharToBuf(buf + i, (leftTeam ? agentNum - 1 : agentNum + 127));
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i += writeColorToBuf(buf + i, color, 3);
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i += writeStringToBuf(buf + i, text);
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}
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return buf;
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}
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#endif
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