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Dribble/T_vs_T.py

35 lines
1.2 KiB
Python

from agent.Base_Agent import Base_Agent as Agent
from math_ops.Math_Ops import Math_Ops as M
from scripts.commons.Script import Script
script = Script()
a = script.args
# Args: Server IP, Agent Port, Monitor Port, Uniform No., Robot Type, Team Name
# This could be done in 1 line, but calling batch_create twice enhances readability
script.batch_create(Agent, ((a.i,a.p,a.m,u+1,a.r,"Home") for u in range(3)) )
script.batch_create(Agent, ((a.i,a.p,a.m,u+1,a.r,"Away") for u in range(3)) )
players = script.players
p_num = len(players) # total number of players
script.batch_unofficial_beam( (-3, 4.5-abs(3*i-7.5), 0.5, 0) for i in range(p_num) )
getting_up = [False]*p_num
while True:
for i in range(p_num):
p = players[i]
w = p.world
player_2d = w.robot.loc_head_position[:2]
ball_2d = w.ball_abs_pos[:2]
goal_dir = M.vector_angle( (15,0)-player_2d ) # Goal direction
if p.behavior.is_ready("Get_Up") or getting_up[i]:
getting_up[i] = not p.behavior.execute("Get_Up") # True on completion
else:
p.behavior.execute("Basic_Kick", goal_dir)
script.batch_commit_and_send()
script.batch_receive()