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Dribble/cpp/localization/robovizdraw.h

209 lines
6.3 KiB
C

7 months ago
/*
* Copyright (C) 2011 Justin Stoecker
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _ROBOVIZDRAW_H_
#define _ROBOVIZDRAW_H_
#include <string>
#include <cstdio>
#include <cstring>
using namespace std;
inline int writeCharToBuf(unsigned char* buf, unsigned char value) {
*buf = value;
return 1;
}
inline int writeFloatToBuf(unsigned char* buf, float value) {
char temp[20];
sprintf(temp, "%6f", value);
memcpy(buf, temp, 6);
return 6;
}
inline int writeColorToBuf(unsigned char* buf, const float* color, int channels) {
int i;
for (i = 0; i < channels; i++)
writeCharToBuf(buf + i, (unsigned char) (color[i]*255));
return i;
}
inline int writeStringToBuf(unsigned char* buf, const string* text) {
long i = 0;
if (text != NULL)
i += text->copy((char*) buf + i, text->length(), 0);
i += writeCharToBuf(buf + i, 0);
return i;
}
unsigned char* newBufferSwap(const string* name, int* bufSize) {
*bufSize = 3 + ((name != NULL) ? name->length() : 0);
unsigned char* buf = new unsigned char[*bufSize];
long i = 0;
i += writeCharToBuf(buf + i, 0);
i += writeCharToBuf(buf + i, 0);
i += writeStringToBuf(buf + i, name);
return buf;
}
unsigned char* newCircle(const float* center, float radius, float thickness,
const float* color, const string* setName, int* bufSize) {
*bufSize = 30 + ((setName != NULL) ? setName->length() : 0);
unsigned char* buf = new unsigned char[*bufSize];
long i = 0;
i += writeCharToBuf(buf + i, 1);
i += writeCharToBuf(buf + i, 0);
i += writeFloatToBuf(buf + i, center[0]);
i += writeFloatToBuf(buf + i, center[1]);
i += writeFloatToBuf(buf + i, radius);
i += writeFloatToBuf(buf + i, thickness);
i += writeColorToBuf(buf + i, color, 3);
i += writeStringToBuf(buf + i, setName);
return buf;
}
unsigned char* newLine(const float* a, const float* b, float thickness,
const float* color, const string* setName, int* bufSize) {
*bufSize = 48 + ((setName != NULL) ? setName->length() : 0);
unsigned char* buf = new unsigned char[*bufSize];
long i = 0;
i += writeCharToBuf(buf + i, 1);
i += writeCharToBuf(buf + i, 1);
i += writeFloatToBuf(buf + i, a[0]);
i += writeFloatToBuf(buf + i, a[1]);
i += writeFloatToBuf(buf + i, a[2]);
i += writeFloatToBuf(buf + i, b[0]);
i += writeFloatToBuf(buf + i, b[1]);
i += writeFloatToBuf(buf + i, b[2]);
i += writeFloatToBuf(buf + i, thickness);
i += writeColorToBuf(buf + i, color, 3);
i += writeStringToBuf(buf + i, setName);
return buf;
}
unsigned char* newPoint(const float* p, float size, const float* color,
const string* setName, int* bufSize) {
*bufSize = 30 + ((setName != NULL) ? setName->length() : 0);
unsigned char* buf = new unsigned char[*bufSize];
long i = 0;
i += writeCharToBuf(buf + i, 1);
i += writeCharToBuf(buf + i, 2);
i += writeFloatToBuf(buf + i, p[0]);
i += writeFloatToBuf(buf + i, p[1]);
i += writeFloatToBuf(buf + i, p[2]);
i += writeFloatToBuf(buf + i, size);
i += writeColorToBuf(buf + i, color, 3);
i += writeStringToBuf(buf + i, setName);
return buf;
}
unsigned char* newSphere(const float* p, float radius, const float* color,
const string* setName, int* bufSize) {
*bufSize = 30 + ((setName != NULL) ? setName->length() : 0);
unsigned char* buf = new unsigned char[*bufSize];
long i = 0;
i += writeCharToBuf(buf + i, 1);
i += writeCharToBuf(buf + i, 3);
i += writeFloatToBuf(buf + i, p[0]);
i += writeFloatToBuf(buf + i, p[1]);
i += writeFloatToBuf(buf + i, p[2]);
i += writeFloatToBuf(buf + i, radius);
i += writeColorToBuf(buf + i, color, 3);
i += writeStringToBuf(buf + i, setName);
return buf;
}
unsigned char* newPolygon(const float* v, int numVerts, const float* color,
const string* setName, int* bufSize) {
*bufSize = 18 * numVerts + 8 + ((setName != NULL) ? setName->length() : 0);
unsigned char* buf = new unsigned char[*bufSize];
long i = 0;
i += writeCharToBuf(buf + i, 1);
i += writeCharToBuf(buf + i, 4);
i += writeCharToBuf(buf + i, numVerts);
i += writeColorToBuf(buf + i, color, 4);
for (int j = 0; j < numVerts; j++) {
i += writeFloatToBuf(buf + i, v[j * 3 + 0]);
i += writeFloatToBuf(buf + i, v[j * 3 + 1]);
i += writeFloatToBuf(buf + i, v[j * 3 + 2]);
}
i += writeStringToBuf(buf + i, setName);
return buf;
}
unsigned char* newAnnotation(const string* text, const float* p,
const float* color, const string* setName, int* bufSize) {
*bufSize = 25 + text->length() + ((setName != NULL) ? setName->length() : 0);
unsigned char* buf = new unsigned char[*bufSize];
long i = 0;
i += writeCharToBuf(buf + i, 2);
i += writeCharToBuf(buf + i, 0);
i += writeFloatToBuf(buf + i, p[0]);
i += writeFloatToBuf(buf + i, p[1]);
i += writeFloatToBuf(buf + i, p[2]);
i += writeColorToBuf(buf + i, color, 3);
i += writeStringToBuf(buf + i, text);
i += writeStringToBuf(buf + i, setName);
return buf;
}
unsigned char* newAgentAnnotation(const string* text, bool leftTeam,
int agentNum, const float* color, int* bufSize) {
*bufSize = (text == NULL) ? 3 : 7 + text->length();
unsigned char* buf = new unsigned char[*bufSize];
long i = 0;
i += writeCharToBuf(buf + i, 2);
if (text == NULL) {
i += writeCharToBuf(buf + i, 2);
i += writeCharToBuf(buf + i, (leftTeam ? agentNum - 1 : agentNum + 127));
} else {
i += writeCharToBuf(buf + i, 1);
i += writeCharToBuf(buf + i, (leftTeam ? agentNum - 1 : agentNum + 127));
i += writeColorToBuf(buf + i, color, 3);
i += writeStringToBuf(buf + i, text);
}
return buf;
}
#endif